Timeline.
TIME LINE.
Now
Below you can see my creative journey through time ↓↓↓
SHOWREEL 2024
This is a journey through two decades of my creative work and collaboration with other people on various creative audiovisual and interactive projects.
2023
2021
Virtual architecture.
When I designing virtual architecture, I am often inspired by organic architecture in combination with plants. I am fascinated by the combination of hi-tech motifs such as holograms, digitality and natural scenery. ⤻
Physical installations
Connecting the real and multimedia worlds is both a challenge and a unique opportunity to create a unique experience. I plan to focus more on this area in the future. For now, I've had the opportunity to work on designing physical objects and exhibits and digital installations that have been integrated with other experiences such as virtual reality or music production. ⤻
Design study
2019
Art Director
Leaving BrainZ Immersive
- (co)idea maker
- creative designer / artist
- 3D generallist
2018
Art / Creative Direction
immersive projects
VISION - EYE
⤻
Leaving Václav Hollar Art school
ŠKODA AUTO 360° VR production
2017
HARAFICA - "Gypsy's misfortune"
Supervision / VFX Creative designer
Murderous Tales
“The Lighthouse”
2015
The jingle after ten years...
PILSEN 2015 European Capital of Culture
"Pilsen is not just beer", "Open up Pilsen", "Open up your Pilsen paradise !" the idea of a didactic cut with a pint of beer was on the table. Imaginative collaboration with creative director Petr Hanousek.
Leaving ACE post (SPOON)
Creative designer / 3D Generallist
I have occasionally worked on freelance projects, often designing animated environments. Or creative preparations and concepting.
3D Matte painter
I've always enjoyed studying historical realities or inventing fantastic scenes. Creating film 3D animated environments, painting scenery environments.
2013
2012
2011
2010
ACE Post
First projects in ACE Post
The first projects that we co-created with colleagues Vlastimil Stejskal, Vanda Palisová, Petr Harakaly, Honza Kuřimský and later with Tomáš Havelka were advertisements and or for example stylized short animation from beyond the Arctic Circle...
Development of the movie
2009
Leaving UPP Postproduction Studio
I have met many very interesting and inspiring people in UPP (Jan Bubeníček, David Váňa, Jan Všetíček, Frantisek Hradecký, Viktor Plch, Jan Kurka, Lukáš Duběda, Tomáš Král, Jan Jinda, Petr Rohr, Jiří Adamec, Jarka Chalasová and more.... We have collaborated on several big movies, TV series and commercials. It was a good experience for me. After two years, I needed a change and took a summer off and moved on..eventually to the neighboring studio ACE in Prague :)
2008
Universal Production Partners (UPP)
Teacher of 3D at the Václav Hollar
Art School (Prague)
2007
2006
Moving to Prague
with 3Desade / Pavel Sadílek
2005
Cowork with 3Desade / Pavel Sadílek
In 2005, thanks to an interview with 3D expert Pavel Zoch for the web magazine of company Digital Media, I met the director Pavel Sadílek. We worked together for two years on various film, music videos and audiovisual projects. I'm still friends with them to this day.
Existential "video art"
In 2004 I made a short video reflecting on contemporary society, drowning in the minor bass of industrial sounds of broken beats. I created the video for the entrance exam to art schools.
Post totalitarian consum age
Crazy videos from art school admissions :-)
Especially for the entrance exams to the art school in Ostrava university, I made several, to put it mildly, strange videos in collaboration with other students.
Interactive ART Flash portfolio 2005
Web designs / Commercial work
2004
Free classical drawing and painting
2004 - end of my studies in Liberec
Film Camera for the first time
I used to borrow a digital DV camera (still on mini tapes) from my dad and try to record documents on it.
My first 3D short animation (2003-04)
2003
3D Work for school
My first web portfolio 2003
Webdesign
In elementary school we had a brave young teacher who taught us the basics of html and turbo-pascal programming as kids in the elective "Computers". Back then we wanted to play Age of Empires or Doom rather than learn. But after a while, thanks to this teacher, I found my way to web design. One of the first projects I tried to create was a virtual < html > VRML walk around our town.
2001 | My first personal computer...
2001
2000 - Start of my studies
In 2000 came to the decision that I could study and then work in the construction industry. I mean, that's where the drawing is...After my experience with creating project documents and things like descriptive geometry, statics, mechanics, geodesy and study of drawing with pencil monge projection...This idea has left me fast.
2000
Completion of elementary school
First contact with PC, playing with 2D graphics and games...
I've always loved photography, drawing, painting and creating... In primary school I got my first camera, an Olympus trip XB3..a simple automat that took pictures on colour film!
1998
1995
1991
90's
Elementary school time
Fortunately, most of the teachers didn't mind me drawing while they talked... because after a while they found out I was listening :) It was making, crafting and creating that made my school years shorter.
80's
Hello world!
I came here...
? :-)